Beyond
the frame.
CGI. Cinema. Imagined realities.
A collection of things made to be felt.
Luxine
Prefer a project index? ↗
Made to
leave a mark.
Physical products. Digital worlds.
Films with a point of view.
Product reconstruction, material, light, and a little obsession.
Explore the collection.
Hover to feel the depth. Open a film to see the story.
Open the extended archive More films, studies & alternate cuts +

One artist.
Every frame.
I work where the physical world meets the impossible.
I’m Azhar, a CGI director, 3D generalist, and visual artist. I turn real products into digital twins, build cinematic worlds, and take films through edit, VFX, color, and final delivery.
My process brings hands-on craft together with AI-assisted production. From taking apart hardware to shaping the last highlight, I stay close to every detail.
Real things.
Unreal possibilities.
Product films, hard-surface modeling, digital twins, look development, and exploded-view animation.
From first cut
to final feeling.
Music visuals, editing, compositing, VFX, ACES color workflows, and cinematic finishing.
New tools.
The same eye.
AI-assisted visual development, hybrid production, and new ways to bring an idea into focus.
Blender / Cinema 4D / Houdini / After Effects / DaVinci Resolve / Unreal Engine / ComfyUI
Let’s make
something move.
Tell me what
you have in mind.
A product launch, a music visual, a world that doesn’t exist yet. Share the idea and I’ll get back to you.
Prefer email? Write to me ↗Have a product, a story, or an ambitious idea?
Let’s see where we can take it.


